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Kano model

The Kano model, developed by Noriaki Kano in 1984, is a framework for categorising product features by their non-linear relationship to customer satisfaction. The five categories: Basic (expected — absence causes dissatisfaction, presence doesn't delight), Performance (linear — more is better), Excitement (delighters — unexpected, drive disproportionate satisfaction), Indifferent, and Reverse (unwanted).

The model's value is that it explains why feature lists aren't all created equal. A team that ships a beautiful onboarding feature (Excitement) but fails on password reset (Basic) will get worse satisfaction scores than a team that ships only the basics — because Basic features are dissatisfiers when missing, not satisfiers when present. The discovery technique uses a Kano survey: pair each feature with a functional question ('how would you feel if the product did X?') and a dysfunctional question ('if it didn't do X?') to classify features. Limitation: feature categories drift over time — yesterday's Excitement becomes today's Performance becomes tomorrow's Basic. Kano analysis is a snapshot, not a permanent classification.

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